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[UPDATE] MOUNT AKUMA V2

[UPDATE] MOUNT AKUMA V2

A Roblox experience owned by DOUCHU COMMUNITY.

ObbyIDobstacle courseclimbingmountain

Description (written by the developer; not a statement by this register)

DOUCHU COMMUNITY Jelajahi Mount AKUMA V2, sebuah perjalanan baru yang hadir dengan pengalaman yang lebih seru, menantang, dan penuh kejutan dibanding versi sebelumnya. Taklukkan berbagai obstacle yang dirancang untuk menguji fokus, keberanian, dan kemampuanmu hingga mencapai puncak. Setiap langkah akan menjadi tantangan yang memacu adrenalin. Di Mount AKUMA V2, tersedia 2 jalur (track) menuju summit. Masing-masing memiliki tingkat kesulitan yang berbeda, jadi pilihlah jalur sesuai kemampuanmu. Jangan biarkan ego menentukan pilihan, karena setiap keputusan akan memengaruhi perjalananmu menuju puncak. ✨ Features • 20 Checkpoints (CP) • VIP berisi VIP Coil & Boombox • Exclusive Title • Pengalaman mendaki yang lebih menantang dan imersif Apakah kamu siap membuktikan bahwa kamu layak mencapai summit?

Last updated by the developer 29 Jul 2026, 08:07 UTC.

0
playing (measured 11 Aug 2026, 02:15 UTC)
45,996
lifetime visits
80%
liked (263 👍 / 65 👎)
91
favourites (2.0 per 1k visits)
20 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8015 August 2026 — 80 % liked25 August 2026 — 80 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 19:0480no change
15 Aug 2026, 19:0080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.