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[BANSHOMAN] Flame Force Incremental

[BANSHOMAN] Flame Force Incremental

A Roblox experience owned by Fire Force Inc..

TycoonENincrementalpyrokineticpvp

Description (written by the developer; not a statement by this register)

🔥 Flame Force Incremental 🔥 ⚡ USE CODES: BANSHOMAN 50LIKES 100LIKES 200LIKES SORRY Train. Fight. Evolve. Become the strongest pyrokinetic. In a world consumed by flames, you must rise through the ranks, defeat powerful enemies, and unlock devastating abilities. Grind your strength, upgrade your skills, and push past your limits to dominate both PvE and PvP. ⚔️ Features: 🔥 Unique flame abilities & progression system 🧠 Strategic combat (dodge, parry, combo) 💰 Incremental progression & upgrades 👥 PvP battles & leaderboards 🎯 Boss fights, raids, and rare drops Will you rise as a hero… or burn everything in your path? ⭐ Like & Favorite to use codes! 🔔 Join the group for codes & Rewards!

Last updated by the developer 10 Jun 2026, 17:14 UTC.

0
playing (measured 11 Aug 2026, 00:20 UTC)
33,300
lifetime visits
91%
liked (1,118 👍 / 107 👎)
537
favourites (16.1 per 1k visits)
20 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Adolla Link Bundle
499 R$
VIP
349 R$
Lucky Rolls
249 R$
Multitask
249 R$
Extra Skill Slot
199 R$
2x Yen
199 R$
2x Training
199 R$
Storage
149 R$
Auto Farming
149 R$
Unlock Themes
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9116 August 2026 — 91 % liked26 August 2026 — 91 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 03:1891no change
16 Aug 2026, 03:1891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.