Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Flap For Brainrots!

Flap For Brainrots!

A Roblox experience owned by Sync In Stereo.

ObbyENendless runnerdodgingchaos

Description (written by the developer; not a statement by this register)

Flap For Brainrots is a chaotic tap to fly game that gets harder the further you go. 🎮 All you have to do is to tap to flap, dodge everything in your path, and keep trudging through pipes, spinning traps, and pure mayhem as the sky gets even harder to navigate. 🌤️ The further you go, the tougher it gets, with new challenges waiting in every level above the clouds. 🪶 Earn more speed as you progress, unlocking never before seen speeds in the Flap For Brainrots world! 🔥 Simple to learn but hard to master, Flap for Brainrots will test your timing, focus, and patience in the most fun way possible.

Last updated by the developer 11 May 2026, 21:37 UTC.

0
playing (measured 6 Sept 2026, 04:04 UTC)
4,357
lifetime visits
71%
liked (10 👍 / 4 👎)
39
favourites (9.0 per 1k visits)
20 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 04:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Money
199 R$
2x Speed
149 R$
VIP
99 R$
2x Health
99 R$
Collect All
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,321 · 0.00% win
Rebirth #5 · progression0 · 0.00% win
Rebirth #1 · progression0 · 0.00% win
Rebirth #10 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.