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Drive A Bus

Drive A Bus

A Roblox experience owned by Squished Shark Studios.

SimulatorENdrivingvehicle collectionmultiplayer

Drive A Bus is a simulator experience created on 2026-04-20. It currently has 6,582 players. The game has accumulated 49,690,522 lifetime visits. It holds 117,769 favorites and maintains a 95% like percentage.

Description (written by the developer; not a statement by this register)

[] Welcome to Drive A Bus! [] Drive your bus through dangerous roads across different worlds! Travel with your friends through the canyon, Jungle, and even Lava worlds while collecting rewards and unlocking new Cars! • Drive across the most dangerous tracks and become a true bus master • Explore unique worlds like Canyon, Jungle, and Lava • Collect items, unlock buses, and grow your collection • Compete to become the leaderboard champion 👍 Like the game for more updates!

Last updated by the developer 21 Jul 2026, 14:30 UTC.

2,705
playing (measured 24 Aug 2026, 19:50 UTC)
54,345,309
lifetime visits
95%
liked (204,107 👍 / 11,007 👎)
132,298
favourites (2.4 per 1k visits)
20 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,6255,1223,373.52,70510 August 202624 August 2026
73 measurements spanning 14 days, net -1,184. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,100–5,647 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 73
Measured (UTC)PlayersChange
24 Aug 2026, 19:502,705+69
24 Aug 2026, 18:502,636+4
24 Aug 2026, 17:502,632-120
24 Aug 2026, 16:502,752-55
24 Aug 2026, 15:502,807-373
24 Aug 2026, 14:503,180-159
24 Aug 2026, 13:503,339+103
24 Aug 2026, 12:503,236+296
24 Aug 2026, 11:502,940+220
24 Aug 2026, 10:502,720+244
24 Aug 2026, 09:502,476+224
24 Aug 2026, 08:502,252+317
24 Aug 2026, 07:501,935+259
24 Aug 2026, 06:501,676+51
24 Aug 2026, 05:501,625-22
24 Aug 2026, 04:501,647-213
24 Aug 2026, 03:501,860-224
24 Aug 2026, 02:502,084-81
24 Aug 2026, 01:502,165-228
24 Aug 2026, 00:502,393first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

WELCOME & GOOD LUCK! · welcome22,689,189 · 100.0% win
PLAYED FOR 1 MINUTE · welcome21,383,367 · 100.0% win
YOUR FIRST BUS! · welcome21,028,865 · 100.0% win
PLAYED FOR 5 MINUTES! · other13,686,945 · 86.9% win
CHECKPOINT 1 [REACHED] · progression13,386,659 · 83.7% win
CHECKPOINT 2 [REACHED] · progression8,882,047 · 57.5% win
PLAYED FOR 10 MINUTES! · other8,694,142 · 57.7% win
CHECKPOINT 3 [REACHED] · progression3,483,707 · 24.4% win
CHECKPOINT 4 [REACHED] · progression2,965,678 · 21.1% win
CHECKPOINT 5 [REACHED] · progression1,898,522 · 13.8% win
PLAYED FOR 30 MINUTES! · other1,761,900 · 13.1% win
CHECKPOINT 6 [REACHED] · progression859,601 · 6.3% win
CHECKPOINT 7 [REACHED] · progression692,575 · 5.2% win
CHECKPOINT 8 [REACHED] · progression564,756 · 4.2% win
CHECKPOINT 9 [REACHED] · progression479,493 · 3.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 202624 August 2026
73 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 73
Measured (UTC)% likedChange
24 Aug 2026, 19:5095no change
24 Aug 2026, 18:5095no change
24 Aug 2026, 17:5095no change
24 Aug 2026, 16:5095no change
24 Aug 2026, 15:5095no change
24 Aug 2026, 14:5095no change
24 Aug 2026, 13:5095no change
24 Aug 2026, 12:5095no change
24 Aug 2026, 11:5095no change
24 Aug 2026, 10:5095no change
24 Aug 2026, 09:5095no change
24 Aug 2026, 08:5095no change
24 Aug 2026, 07:5095no change
24 Aug 2026, 06:5095no change
24 Aug 2026, 05:5095no change
24 Aug 2026, 04:5095no change
24 Aug 2026, 03:5095no change
24 Aug 2026, 02:5095no change
24 Aug 2026, 01:5095no change
24 Aug 2026, 00:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.