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[😱] Climb Hungry Thukuna Tower

[😱] Climb Hungry Thukuna Tower

A Roblox experience owned by Worm Fun Towers.

ObbyENTower ObbyThukuna IPEasy/Mega Easy

Description (written by the developer; not a statement by this register)

πŸ‘‹ Welcome to Climb Hungry Thukuna Tower! Reach the end at the top without being eaten by the Hungry Thukuna for exclusive rewards!! ✨ Don’t forget to like and favorite the game! πŸ‘ 🌈 Also don’t forget to join in game group for exclusive rewards!! ❀️ Thanks for playing the game and for the support! Tags: Thukuna, Worm Tower, Slap Tower, Easy Tower, Tower, Obby, Obstacle, Rainbow, Fun, Admin, Coins, Free Gears, Tools, Thukuna Tower, Mega Easy, VIP

Last updated by the developer 26 Jul 2026, 17:08 UTC.

0
playing (measured 11 Aug 2026, 02:31 UTC)
84,978
lifetime visits
75%
liked (63 πŸ‘ / 21 πŸ‘Ž)
12,861
favourites (151.3 per 1k visits)
20 April 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Rainbow Carpet
129 R$
Laser Gun
119 R$
Flying Cloud
99 R$
Grapple Hook
79 R$
VIP
79 R$
Brainrot Pack
79 R$
Mega Troll Slap
59 R$
Rainbow Slap
49 R$
Gravity Coil
49 R$
Speed Coil
49 R$
Dark Slap
39 R$
Hacker Slap
39 R$
Money Slap
29 R$
Thunder Slap
29 R$
Light Slap
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome64,004
You finished the tower! Β· progression8,161

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.