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[UPD7] Fish to Dish🎣

[UPD7] Fish to Dish🎣

A Roblox experience owned by Apparently Anglers.

TycoonENsushi restaurantfishing simulatortycoon management

[UPD7] Fish to Dish🎣 is a tycoon experience created on 2026-04-21. It has accumulated 1,099,657 lifetime visits and 36,891 favorites. Currently, two players are active. The title holds a 94% like percentage. The description outlines gameplay involving catching fish, crafting sushi, and managing a restaurant empire.

Description (written by the developer; not a statement by this register)

🎁 USE CODE "welcometofishdish" for free start-up cash! (Next code at 5000 Likes! 👍) 🍣 Welcome to Fish to Dish! Cast your line into the deep blue, catch exotic fish, and build the ultimate sushi restaurant empire! 🌟 HOW TO PLAY: 🎣 CATCH: Sail out to discover and reel in tons of different fish across multiple rarity tiers! 🔪 CRAFT: Catch more fish to unlock and upgrade your delicious sushi menu! 🏪 MANAGE: Serve hungry customers, expand your restaurant, and upgrade your tycoon! ✨ UPGRADE: Buy better rods, faster kitchen boats, and premium gear to multiply your earnings! 🚨 LATEST UPDATE (Update 7): 🌊New Global Events! 🎊8 NEW global events! 🧰Overall optimizations! 🧰Bug fixes and patches! 👍 LIKE and ⭐ FAVORITE the game for more updates! Inspired by: Dave The Diver, Catch n Chill, and Dredge Tags: Sushi, Fishing, Simulator, Tycoon, Restaurant, Catch, Crafting

Last updated by the developer 4 Aug 2026, 09:41 UTC.

2
playing (measured 10 Aug 2026, 16:48 UTC)
1,099,657
lifetime visits
94%
liked (6,211 👍 / 429 👎)
36,949
favourites (33.6 per 1k visits)
21 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:485first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sushi Mutation
399 R$
Double Income
299 R$
VIP
299 R$
Double Fishing Luck
299 R$
Super Chef
299 R$
Double Multi Hook
199 R$
More Guests
199 R$
Auto Collect Cash
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Game! · welcome301,089 · 88.3% win
Finish Tutorial · welcome200,612 · 49.4% win
Rare Catch! · collection149,997 · 44.2% win
Hire your second Sushi Chef!47,703 · 15.6% win
Epic Catch! · collection41,611 · 18.2% win
Earn 1M! · progression23,303 · 0.00% win
Legendary Catch! · collection18,159 · 2.6% win
Hire your 3rd Sushi Chef! · progression15,553 · 0.00% win
Hire a Take-out Chef! · other10,162 · 0.00% win
Mythical Catch! · collection6,401 · 2.6% win
Hire your 4th Sushi Chef! · progression2,730 · 0.00% win
Earn 100M! · progression2,212 · 2.6% win
Secret Catch! · secret975 · 0.00% win
Earn 1B! · progression523 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:4894no change
14 Aug 2026, 14:4894first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.