Bomb YEET!
A Roblox experience owned by Studio Cochi.
Fighting & PvPENphysics-based combatarena brawlermobile-friendly
Description (written by the developer; not a statement by this register)
Bomb YEET! is a fast-paced, chaotic arena game where every throw counts. Tap to throw, then release to YEET bombs at your enemies and send them flying. Simple controls, explosive fights, and nonstop action. Just aim, throw, and YEET! 💣 Fully compatible on Mobile, PC, Console, and Tablet
Last updated by the developer 12 Jul 2026, 11:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 14:35 | 90 | no change |
| 25 Aug 2026, 13:34 | 90 | +1 |
| 15 Aug 2026, 13:34 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.