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Jandel's Battlegrounds [TESTING]

Jandel's Battlegrounds [TESTING]

A Roblox experience owned by Splitting Point | Battle.

ShooterENbattle royalefirst-person shooterlooting

Jandel's Battlegrounds [TESTING] is a shooter experience created on 2026-04-21. It records 2,631,926 lifetime visits and 5,499 favorites. The game holds a 77% like percentage. Currently, zero players are active. The description highlights first-person battle royale mechanics, including looting, weapon unlocks, and player classes.

Description (written by the developer; not a statement by this register)

👍 Like the game and join the community! Welcome to Jandel's Battlegrounds, a first person battle royale! How to Play: 🪂 Drop into the map 💪 Gear Up by looting different places across the map 🏆 Be The Last Player Standing To Win! ⚡ Fast, movement focused combat 🔫 Tons of weapons to find and unlock 💥 Unique player classes with powerful perks and abilities 🎨 Unlock weapon skins and wraps 🏆 Solos and Squads Every drop is different. Pick your landing spot, gear up, and fight to become the last player standing.

Last updated by the developer 7 Aug 2026, 00:03 UTC.

0
playing (measured 10 Aug 2026, 15:01 UTC)
2,631,926
lifetime visits
77%
liked (3,216 👍 / 979 👎)
5,515
favourites (2.1 per 1k visits)
21 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0111first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

E · other927,524 · 100.0% win
L · other927,327 · 100.0% win
T · other926,939 · 100.0% win
T · other926,614 · 100.0% win
A · other926,236 · 100.0% win
B · other926,012 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked3 September 2026 — 77 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:0477no change
24 Aug 2026, 07:0477no change
14 Aug 2026, 07:0377first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.