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Sniper Kings

Sniper Kings

A Roblox experience owned by Gameweaver Studios.

ShooterENsniperteam-based combatskill-based

Description (written by the developer; not a statement by this register)

Sniper Kings is a pure skill-based sniper experience built for players who want real, focused combat. Inspired by classic sniper-only battles, two teams face off head-on—no cheap flanks, no surprise attacks. Just positioning, precision, and raw aim. Lock in your target and take the shot. No roaming around. No getting picked off by hidden campers. Here, you face your enemy head-on. Every move matters. Every shot counts. In here, the sniper is king. 💥 Headshots are heavily rewarded 💥 Master positioning and long-range duels 💥 Collect sniper rifles of different rarities 💥 Customize your playstyle with unique scopes 💥 Fast-paced, action-packed team battles

Last updated by the developer 20 Jun 2026, 15:18 UTC.

0
playing (measured 10 Aug 2026, 18:05 UTC)
42,232
lifetime visits
51%
liked (37 👍 / 35 👎)
68
favourites (1.6 per 1k visits)
21 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lover’s Aim
79 R$
Wojak Precision
49 R$
Emotional Damage
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

5115 August 2026 — 51 % liked25 August 2026 — 51 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 20:0251no change
15 Aug 2026, 19:5051first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.