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Skate and Jump

Skate and Jump

A Roblox experience owned by The Krew Devs.

SportsENskateboardingrail grindingrebirth mechanics

Description (written by the developer; not a statement by this register)

Grind rails at insane speeds! 🛹 👍 Like the game and join the group Pick your rail. Build your speed. Cash out before you lose it all. Every run is a test of balance! Push too hard and you fall, play it safe and you leave coins behind. How To Play: 🛹 Grind and climb ⬆️ 💰 Collect Coins 💰 🛹 Unlock New Boards 🛹 🌏 Complete Stages 🌏 🔄 Rebirth for Multipliers 🔄 Can you stay on the rail long enough to cash out? 🛹 Skate. Grind. Cash Out!

Last updated by the developer 23 Jul 2026, 10:26 UTC.

0
playing (measured 10 Aug 2026, 19:19 UTC)
70,418
lifetime visits
77%
liked (77 👍 / 23 👎)
6,206
favourites (88.1 per 1k visits)
21 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Star Cruiser X
599 R$
Cyber Bike
399 R$
Hyperspeed Treadmill (x12)
399 R$
+3 Pet Slots
299 R$
Turbo Treadmill (x8)
199 R$
Mega Pet Storage
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7715 August 2026 — 77 % liked25 August 2026 — 77 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 14:4777no change
15 Aug 2026, 14:3277first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.