ERM WHAT THE SKELETON [Demo 1]
A Roblox experience owned by JVVTDA'S SIGMA GROUP.
ObbyENboss fightsdifficulty trialsmeme theme
Description (written by the developer; not a statement by this register)
In this game you have to challenge yourself by completing trials and fighting (or escaping) bosses TRIALS - NORMAL CHALLENGES HELL TRIALS - EXTREMELY DIFFICULT CHALLENGES BOSS TRIALS - LONG AND HARD TRIALS WHERE SOMETHING TRIES TO KILL YOU Passion project made by 4 immature teenagers Direct sequel to erm what the sigma (NOT REQUIRED TO PLAY FIRST [ACTUALLY PLAY THIS ONE FIRST, ERM WHAT THE SIGMA IS A MEME GAME) we're trying our best to not use free models - JVVTDAS (OWNER, MODELER AND SCRIPTER) - FRAN (DRAWER, MODELER AND DIALOG WRITER) - ULTRA (COMPOSER AND IDEA MAKER) - ORDELY (EMOTIONAL SUPPORT, TESTER AND IDEA MAKER) - John (I forgor adding him) if you find a glitch or a skip please report to the group
Last updated by the developer 2 Nov 2026, 17:23 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 9 Nov 2026, 00:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.