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[UPD 🧲] Metal Detect for Brainrots!

[UPD 🧲] Metal Detect for Brainrots!

A Roblox experience owned by Brainrot Is Good!.

AdventureENbrainrottreasure_huntupgrade_mechanic

[UPD 🧲] Metal Detect for Brainrots! is an adventure experience created on 2026-04-21. The game has recorded 861,110 lifetime visits and currently has one player online. It holds 1,699 favorites and maintains an 80% like percentage. The description indicates gameplay involves searching for hidden items across eight areas, unlocking zones, and collecting currency.

Description (written by the developer; not a statement by this register)

🧲 Welcome to Metal Detect For Brainrots! 🔎 Search across 8 unique areas for hidden Brainrots! 🔓 Unlock new zones as you progress and discover better loot! 💣 Watch your step… hidden landmines are everywhere! 💵 Collect Brainrots and bring them back to earn cash! ⚙️ Upgrade your gear to detect faster! 👍 Don’t forget to hit the thumbs up!

Last updated by the developer 9 Jun 2026, 15:39 UTC.

1
playing (measured 10 Aug 2026, 21:38 UTC)
861,110
lifetime visits
80%
liked (682 👍 / 171 👎)
1,730
favourites (2.0 per 1k visits)
21 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:383first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP Pack
79 R$
Double Range
69 R$
VIP
49 R$
2X Money
39 R$
ProPack
39 R$
StarterPack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8014 August 2026 — 80 % liked3 September 2026 — 80 % liked13 September 2026 — 80 % liked14 August 202613 September 2026
3 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Sept 2026, 19:0080no change
3 Sept 2026, 18:4980no change
14 Aug 2026, 16:4780first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.