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Fair Street Dance

Fair Street Dance

A Roblox experience owned by Scaffo comunnity.

RoleplayENdancesocialmusic

Description (written by the developer; not a statement by this register)

Fair Street Dance #dance #wall #child #streetparty

Last updated by the developer 21 Aug 2026, 11:41 UTC.

0
playing (measured 1 Sept 2026, 20:50 UTC)
403,966
lifetime visits
74%
liked (197 👍 / 69 👎)
32,273
favourites (79.9 per 1k visits)
21 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

01346710 August 2026 — 134 players1 September 2026 — 0 players10 August 20261 September 2026
2 measurements spanning 22 days, net -134. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 20:500-134
10 Aug 2026, 20:35134first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

TASER
1,500 R$
MOD.PAGO
1,500 R$
civic numero 4
1,000 R$
PASSE PREMIUM
800 R$
RIPA DE COLHER
300 R$
VIP BASICO
250 R$
5X XP
250 R$
3X XP
150 R$
2X XP
100 R$
AR BARBIE
100 R$
AR COROA
100 R$
AR COMANDO V
100 R$
FALL LUNETA
100 R$
IPHONE
100 R$
MESA DE DOCE
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

24 hours on the fair street! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

74807715 August 2026 — 80 % liked25 August 2026 — 74 % liked1 September 2026 — 74 % liked15 August 20261 September 2026
3 measurements spanning 17 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Sept 2026, 20:5074no change
25 Aug 2026, 13:3474-6
15 Aug 2026, 13:3480first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.