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Bloxxerfield [Early Alpha]

Bloxxerfield [Early Alpha]

A Roblox experience owned by University of Advanced LARP Technologies.

ShooterENWorld War IITeam ShooterHistorical

Description (written by the developer; not a statement by this register)

[Early Alpha] This game is still unfinished. Expect bugs, missing features, and frequent updates. Bloxxerfield is an old-school Roblox WW2 team shooter inspired by classic war games. Fight as British and Italian forces across Sicily maps, storm beaches from landing craft, capture objectives, and survive round-based battles with historical weapons and classes. More maps, campaigns, factions, and features are coming soon. Join the server for updates, testing, and community events. Tags: WWII, WW2, Warfare, Military, Shooter, FPS, Historical, Classic Roblox, Retro

Last updated by the developer 5 Jul 2026, 19:00 UTC.

0
playing (measured 12 Aug 2026, 05:03 UTC)
4,151
lifetime visits
94%
liked (123 👍 / 8 👎)
204
favourites (49.1 per 1k visits)
21 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Participation Medal · welcome970 · 88.9% win
Oh Boy, He Just Fell · progression577 · 100.0% win
Hold Until Relieved · progression259 · 66.7% win
Get Off the Beach, Move Inland · progression200 · 0.00% win
Operation Husky Veteran · progression105 · 0.00% win
Rule Britannia · progression93 · 0.00% win
Viva l’Italia · progression93 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

949594.518 August 2026 — 95 % liked28 August 2026 — 95 % liked7 September 2026 — 95 % liked17 September 2026 — 94 % liked7 October 2026 — 94 % liked17 October 2026 — 94 % liked18 August 202617 October 2026
6 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 06:3694no change
7 Oct 2026, 06:3594no change
17 Sept 2026, 03:0594-1
7 Sept 2026, 03:0595no change
28 Aug 2026, 02:4595no change
18 Aug 2026, 02:4595first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.