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Endless Liminality [BETA]

Endless Liminality [BETA]

A Roblox experience owned by LiminalWorks.

AdventureENbackroomsliminal spacesexploration

Description (written by the developer; not a statement by this register)

You are taking a walk in your neighborhood until you somehow noclip through the ground. Welcome to the Backrooms. Endless Liminality is a Backrooms/liminal space inspired game with multiple different levels, such as The Lobby, Sublimity, Pipe Dreams, and Parking Zone. There are currently 11 levels and we also have secret/anomalous levels! Console controls: R2 = Sprint B/◯ = Crouch L1 = Slide Y/△ = Flashlight DPad Up = Settings VR controls: R2 = Sprint X = Crouch L1 = Slide R1 = Flashlight Y = Settings PC controls: Shift = Sprint C = Crouch V = Slide F = Flashlight Tab = Settings Shutdown = Update Credits: SMBri - 2nd Owner, Builder, Animator WizTheChosen - Lead Scripter Mehebros123 - Scripter jjdobbleaa (48k) - Investor & Modeler Unblock_me66 - Animator Brunwyn6 - Builder 10xnq - 3D Modeler

Last updated by the developer 7 Aug 2026, 08:30 UTC.

0
playing (measured 16 Aug 2026, 07:17 UTC)
8,036
lifetime visits
70%
liked (43 👍 / 18 👎)
203
favourites (25.3 per 1k visits)
22 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 07:170first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The Lobby · progression3,072 · 0.00% win
Parking Zone · progression596 · 0.00% win
Pipe Dreams · progression379 · 0.00% win
Electrical Station · progression258 · 0.00% win
The Abandoned Office · progression207 · 0.00% win
The Funrooms · secret150 · 0.00% win
Sublimity · progression119 · 0.00% win
RUN FOR YOUR LIFE · other107 · 0.00% win
Thalassophobia · progression102 · 0.00% win
Terror Hotel · progression89 · 0.00% win
Cave System · progression18 · 0.00% win
??? · secret4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

70727117 August 2026 — 72 % liked27 August 2026 — 70 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 14:0370-2
17 Aug 2026, 14:0172first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.