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Daylight's Legacy

Daylight's Legacy

A Roblox experience owned by Trollhunters: Legacy of The Amulet Group.

RoleplayENTrollhuntersUniversal PicturesTransformation RPG

Description (written by the developer; not a statement by this register)

Trollhunters: Legacy of The Amulet. The game is heavily inspired by Universal Ensemble. ⬇️ CONTROLS ⬇️ Transform: Hold out amulet and click to transform, for PC you click E to detransform and the UI on mobile/ipad/console to detransform. Helmet: T on PC and UI on mobile/ipad/console. Sword: In your inventory. Shield: In your inventory. Glavies: In your inventory but you need to click Y on pc to switch between melee and boomerang, mobile its just UI. Q: How do you get eclipse? A: Collect all 3 stones. Birthstone, Killstone, And the eye of gunmar. CREDITS: Ethan he literally made the entire game and the models, devsquare he did all the scripting and some models.

Last updated by the developer 11 Aug 2026, 22:02 UTC.

37
playing (measured 12 Aug 2026, 03:01 UTC)
199,952
lifetime visits
92%
liked (1,069 👍 / 97 👎)
2,128
favourites (10.6 per 1k visits)
22 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:0123first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

500 robux dono
500 R$
200 robux dono
200 R$
Unlimited race change
100 R$
100 robux dono
100 R$
50 robux dono
50 R$
15 robux dono
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Obtained the Amulet of Daylight · collection19,072
Obtained the Killstone · collection7,982 · 5.4% win
Obtained the Birthstone · collection7,458 · 4.5% win
Obtained The Eye Of Gunmar · collection6,280 · 3.4% win
Entered the Darklands for the first time · progression6,262 · 0.00% win
You defeated gunmar! · progression5,555 · 2.7% win
Obtained the Eclipse Mode · progression5,262 · 3.1% win
You bought the vespa! · collection4,212 · 2.5% win
You broke your amulet... · other3,343
Obtained the Echo Stone · collection1,419 · 0.40% win
You crafted a white amulet! · collection957
Obtained the Illusion Stone · collection833 · 0.40% win
You crafted a black amulet! · collection789
You crafted a dark blue amulet! · collection777
You crafted a green amulet! · collection657

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

929392.515 August 2026 — 93 % liked25 August 2026 — 92 % liked4 September 2026 — 92 % liked14 September 2026 — 92 % liked24 September 2026 — 92 % liked4 October 2026 — 92 % liked14 October 2026 — 92 % liked24 October 2026 — 92 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 09:0192no change
14 Oct 2026, 08:5392no change
4 Oct 2026, 08:5292no change
24 Sept 2026, 08:5192no change
14 Sept 2026, 06:3592no change
4 Sept 2026, 06:3392no change
25 Aug 2026, 06:0192-1
15 Aug 2026, 06:0193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.