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😡 CHEF or FOOD 🔪

😡 CHEF or FOOD 🔪

A Roblox experience owned by Valid Projects.

Social & hangoutENhide and seekasymmetrical multiplayercosmetics

Description (written by the developer; not a statement by this register)

• 1 Chef vs 10 Foods • Food players must hide for 2:30 to win • The Chef must find and capture all food before the timer ends • Winning earns money you can spend on cosmetics and skins

Last updated by the developer 10 Aug 2026, 15:30 UTC.

0
playing (measured 11 Aug 2026, 14:07 UTC)
173,591
lifetime visits
41%
liked (65 👍 / 93 👎)
461
favourites (2.7 per 1k visits)
22 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

50% More Chef Chance
499 R$
2x Cash Per Win
199 R$
Crab Food
99 R$
Pizza Food
99 R$
10% more chef chance
99 R$
Ketchup Bottle Food
99 R$
Vip Chat Tag
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

4115 August 2026 — 41 % liked25 August 2026 — 41 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 40–42 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 06:0241no change
15 Aug 2026, 06:0141first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.