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Chelly🎬Make It Viral

Chelly🎬Make It Viral

A Roblox experience owned by Chelly_Community.

RoleplayENvideo creationk-popanimation

Created in 2026, Chelly🎬Make It Viral is a roleplay experience on Roblox with over 29.8 million lifetime visits. It records 3,113 playing now, a like rating of 86%, 55,790 favourites.

Description (written by the developer; not a statement by this register)

🎬 Make Your Video Go Viral ⚡ Create a video in 10 seconds 🔥 1000+ K-Pop, Challenge & Meme animations 🔥 300+ backgrounds 🎥 Dynamic camera & effects New video templates added daily Start now

Last updated by the developer 25 Oct 2026, 08:43 UTC.

1,809
playing (measured 26 Oct 2026, 08:50 UTC)
32,480,113
lifetime visits
86%
liked (23,883 👍 / 3,935 👎)
64,672
favourites (2.0 per 1k visits)
22 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2743,6401,9571,8093 October 202626 October 2026
500 measurements spanning 23 days, net -1,486. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 08:501,809+56
26 Oct 2026, 07:501,753+437
26 Oct 2026, 06:501,316+438
26 Oct 2026, 05:50878+206
26 Oct 2026, 04:50672+43
26 Oct 2026, 03:50629-150
26 Oct 2026, 02:50779-142
26 Oct 2026, 01:50921-154
26 Oct 2026, 00:501,075-148
25 Oct 2026, 23:501,223-291
25 Oct 2026, 22:501,514-127
25 Oct 2026, 21:501,641-35
25 Oct 2026, 20:501,676-59
25 Oct 2026, 19:501,735-149
25 Oct 2026, 18:501,884-30
25 Oct 2026, 17:501,914-63
25 Oct 2026, 16:501,977+68
25 Oct 2026, 15:501,909+76
25 Oct 2026, 14:501,833-157
25 Oct 2026, 13:501,990first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Glow type pass
1,000 R$
Advanced Lighting Ticket
800 R$
AutoManager
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

84868513 August 202626 October 2026
1498 measurements spanning 74 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1498
Measured (UTC)% likedChange
26 Oct 2026, 08:5086no change
26 Oct 2026, 07:5086no change
26 Oct 2026, 06:5086no change
26 Oct 2026, 05:5086no change
26 Oct 2026, 04:5086no change
26 Oct 2026, 03:5086no change
26 Oct 2026, 02:5086no change
26 Oct 2026, 01:5086no change
26 Oct 2026, 00:5086no change
25 Oct 2026, 23:5086no change
25 Oct 2026, 22:5086no change
25 Oct 2026, 21:5086no change
25 Oct 2026, 20:5086no change
25 Oct 2026, 19:5086no change
25 Oct 2026, 18:5086no change
25 Oct 2026, 17:5086no change
25 Oct 2026, 16:5086no change
25 Oct 2026, 15:5086no change
25 Oct 2026, 14:5086no change
25 Oct 2026, 13:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.