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Keyboard Headache Tower 🌀

Keyboard Headache Tower 🌀

A Roblox experience owned by UAG Studio.

ObbyARtower climbparkourwall hop

Description (written by the developer; not a statement by this register)

Welcome to "Keyboard Headache Tower 🌀"! 🌀 Can you reach the top of this fun and challenging tower? Jump across tricky obstacles, hidden platforms, wall jumps, frog platforms, and many more surprises! 🔥 Stay focused and see if you can make it to the top! 🇲🇦 Made in Morocco by UAG Studios and And developed by an Algerian developer🇩🇿 🌀 مرحبًا بك في " برج الكيبورد"! هل تستطيع الوصول إلى القمة في هذا البرج المليء بالتحديات والمفاجآت؟ اقفز فوق العقبات، واكتشف المنصات المخفية، وتجاوز الوول هوب ومنصات الضفادع والكثير غيرها! 🔥 ركز وأثبت مهارتك حتى تصل إلى القمة! 🇲🇦 صُنع في المغرب بواسطة UAG Studios Credits: UAG Studio's Keyboard Tower | برج الكيبورد Asmr Tower | برج اسمر Asmr Keyboard | اسمر كيبورد Obby | أوبي Wall Hop | وول هوب Parkour | باركور Challenge | تحديات Fun Obby | أوبي ممتع Hard Stages | مراحل صعبة Jump | قفز Don't trust Tower | لاتثق بالبرج

Last updated by the developer 25 Aug 2026, 07:16 UTC.

2
playing (measured 25 Aug 2026, 07:35 UTC)
461,509
lifetime visits
85%
liked (289 👍 / 50 👎)
699
favourites (1.5 per 1k visits)
22 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 07:351first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlock All
699 R$
Admin
299 R$
Admin Hammer
199 R$
Fling Carpet
199 R$
Laser Gun
199 R$
Invisibility Cloak
79 R$
SoundPack
49 R$
Grappling Hook
49 R$
Gravity Coil
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Keyboard Headache Tower 🌀 · welcome1,915 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8525 August 2026 — 85 % liked4 September 2026 — 85 % liked25 August 20264 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 07:3685no change
25 Aug 2026, 07:3685first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.