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TEMPO <+21>

TEMPO <+21>

A Roblox experience owned by DJ GIO.

Social & hangoutESelectronic musicsocial simulationavatar dancing

Description (written by the developer; not a statement by this register)

Bienvenido a TEMPO Adéntrate en la mejor experiencia de música virtual al estilo de festivales de música electrónica. Siente la energía de los ritmos techno fuertes perfectamente sincronizados con sistemas de iluminación inmersivos y dinámicos que dan vida al lugar. Entra en la pista de baile interactiva para mostrar tus mejores movimientos y vibrar con el público. ¿Buscas una experiencia premium? Obtén acceso a nuestras zonas VIP realmente exclusivas o alejate de los bajos fuertes para relajarte y recargarte en nuestra lujosa zona de spa. También mantente atento a la pista de baile, ¡nunca se sabe cuándo las estrellas de Roblox invitadas podrían hacer una aparición especial! Características del juego: Soporte de avatar: totalmente compatible con avatares R6 y R15. Juega en cualquier lugar: ¡Soporte multiplataforma sin interrupciones! Únete al grupo desde PC, móvil, consola o realidad virtual.

Last updated by the developer 11 Aug 2026, 03:24 UTC.

0
playing (measured 11 Aug 2026, 07:07 UTC)
14,765
lifetime visits
86%
liked (96 👍 / 15 👎)
141
favourites (9.5 per 1k visits)
22 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BACKSTAGE ACCESS
2,500 R$
Barista
490 R$
PINK HAMMER
200 R$
VIP ACCESS
200 R$
Commands
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO TEMPO · welcome3,566 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

86888716 August 2026 — 88 % liked26 August 2026 — 86 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 18:1686-2
16 Aug 2026, 18:1588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.