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Hacker Museum: Respawned

Hacker Museum: Respawned

A Roblox experience owned by Project Warship.

OtherENhistoryloremuseum

Description (written by the developer; not a statement by this register)

A Museum dedicated to showing the history of Roblox's most infamous Hackers, Exploiters, and Myths. [This is the new version of the game due to Roblox updates, the rework is still on its way!]

Last updated by the developer 8 Aug 2026, 05:34 UTC.

0
playing (measured 11 Aug 2026, 12:07 UTC)
4,170
lifetime visits
97%
liked (102 👍 / 3 👎)
207
favourites (49.6 per 1k visits)
22 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:072first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome Back... · welcome2,580 · 100.0% win
You Met The Owner! · social1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9718 August 2026 — 97 % liked28 August 2026 — 97 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 02:3697no change
18 Aug 2026, 02:3697first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.