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Incremental Block Game [BETA] (REFINEMENT!)

Incremental Block Game [BETA] (REFINEMENT!)

A Roblox experience owned by Houten's Hangout.

TycoonENincrementalblock-buildingbeta

Description (written by the developer; not a statement by this register)

Welcome to Incremental Block Game (IBG)! Please keep in mind; This game is still an ACTIVE WORK IN PROGRESS, and I am still learning Roblox Studio/Development overall, so please give me some slack ;D ❗ GAME INFORMATION ❗ Version: Beta 0.1.6 Phase: Public Beta Feature Ideas: Too Many ;P

Last updated by the developer 6 Jul 2026, 14:38 UTC.

0
playing (measured 11 Aug 2026, 14:47 UTC)
5,948
lifetime visits
55%
liked (79 👍 / 64 👎)
240
favourites (40.3 per 1k visits)
23 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Block Bot
399 R$
VIP
299 R$
2x Money
249 R$
2x Experience
249 R$
Auto Miner
249 R$
2x Walk Speed
199 R$
Luck
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome19,649 · 0.00% win
BETA · welcome19,644 · 0.00% win
Money Well Spent · progression8,377 · 0.00% win
Meet The Creator! · other5,875 · 0.00% win
Prestigious · progression4,495 · 0.00% win
Hitting The Limit · progression1,240 · 0.00% win
Reborn · progression879 · 0.00% win
JACKPOT! · collection443 · 0.00% win
Ascended · progression405 · 0.00% win
A Bit Rocky · progression212 · 0.00% win
Very Experienced · progression173 · 0.00% win
It's Not Just A Boulder, It's A Rock! · progression51 · 0.00% win
Ascension Addiction · progression50 · 0.00% win
Not Just Refining; Improving. · other32 · 0.00% win
Putting In Work · progression27 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

55937417 August 2026 — 93 % liked27 August 2026 — 82 % liked6 September 2026 — 59 % liked16 September 2026 — 56 % liked26 September 2026 — 55 % liked17 August 202626 September 2026
5 measurements spanning 40 days, net -38. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Sept 2026, 21:4855-1
16 Sept 2026, 19:4556-3
6 Sept 2026, 19:3859-23
27 Aug 2026, 19:3282-11
17 Aug 2026, 19:2193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.