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[EVENT] MEDAN NEXUS

[EVENT] MEDAN NEXUS

A Roblox experience owned by MEDAN NEXUS TES.

OtherENcommunity eventmedan nexuslow activity

Description (written by the developer; not a statement by this register)

by MEDAN COMMUNITY

Last updated by the developer 10 Aug 2026, 17:54 UTC.

0
playing (measured 11 Aug 2026, 22:37 UTC)
30,152
lifetime visits
86%
liked (119 👍 / 20 👎)
49
favourites (1.6 per 1k visits)
23 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VVIP
200 R$
VIP
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

85878616 August 2026 — 87 % liked5 September 2026 — 86 % liked15 September 2026 — 86 % liked25 September 2026 — 85 % liked5 October 2026 — 86 % liked16 August 20265 October 2026
5 measurements spanning 50 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 05:4686+1
25 Sept 2026, 05:4585-1
15 Sept 2026, 04:3386no change
5 Sept 2026, 04:3286-1
16 Aug 2026, 04:3287first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.