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(PLAYTEST) Bloptop Island [🔧REMASTERED🔧]

(PLAYTEST) Bloptop Island [🔧REMASTERED🔧]

A Roblox experience owned by BlopGames.

AdventureENremakeislandplaytest

Description (written by the developer; not a statement by this register)

👋 Hi everyone!! 💡 This is an appeal to the players of my place, Bloptop Island. If you came here, then surely you've heard at least a little bit about BloopTop and their toys. Basically, this is a remake of the popular Island of Bloptop game from the summer of 2025. Back then, it had as many as 100,000 visits!! 🎉 . For me, that was a very large and significant number... But in the fall of 2025, the game was abandoned 😔 That's why I (the main creator of the game) announce the rebirth of the game, the island of Bloptop 🥳. Many people asked for updates, etc., so I'm recreating the game, but now it's better and much better than the previous version. 👋 Goodbye everyone!! Have a nice game ❤️ 🔧 Developer: @kulikOFF_alex ✉️ Telegram channel: @Blop_Game

Last updated by the developer 10 Aug 2026, 12:39 UTC.

0
playing (measured 19 Aug 2026, 22:52 UTC)
349
lifetime visits
80%
liked (8 👍 / 2 👎)
8
favourites (22.9 per 1k visits)
23 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 22:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Поддержка
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

PLAYTEST · other15 · 0.00% win
Poorly cooked · collection7 · 0.00% win
Dumplings. Delicious. · collection6 · 0.00% win
With a taste of gold · collection6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.