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⭐ Click to FAME ⭐

⭐ Click to FAME ⭐

A Roblox experience owned by Starlight Prod.

Clicker & idleENclickeridlerebirth

Description (written by the developer; not a statement by this register)

⭐1 CLICK = +1 FAME ⭐ Use code RELEASE for 5000 clicks! Every click makes you more famous— even while you’re offline ⏳ Click➝ Fame➝ Rebirth➝ Repeat 🔁 🕵🏼‍♂️ Start unknown 🕒 Keep getting fame offline ⚡ Unlock powerful pets 👑 Reach INSANE ranks How famous will you become? 👀

Last updated by the developer 18 May 2026, 18:43 UTC.

0
playing (measured 15 Aug 2026, 00:23 UTC)
18,180
lifetime visits
44%
liked (7 👍 / 9 👎)
53
favourites (2.9 per 1k visits)
23 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 00:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Fame!
199 R$
2X Clicks!
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

444745.516 August 2026 — 47 % liked25 September 2026 — 44 % liked16 August 202625 September 2026
2 measurements spanning 40 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Sept 2026, 15:3544-3
16 Aug 2026, 15:1747first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.