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QUICKDRAW

QUICKDRAW

A Roblox experience owned by AKAEMA スタジオ.

ShooterENtactical shooter1v1 duelsranked competitive

Description (written by the developer; not a statement by this register)

[🖥️Available on PC, Mobile, & Console] ONLY SIX BULLETS. Outplay your enemies with flashbangs, melee, and precision limb damage. Every duel is fast, brutal, and decided in seconds. ⚡ NEW: Ranked Duels (1v1 & 2v2) Climb the ladder. Prove your aim. Dominate or fall. 🎯 Skill-Based Combat Headshots, limb shots, movement — every decision matters. 💥 Fast-Paced Fights Instant respawns. No downtime. Just pure action. 🧠 Outplay Mechanics Flash your opponent, bait shots, punish mistakes. 🏆 Can you survive the duel? FPS • PvP • Shooter • Gun Game • 1v1 • 2v2 • Duels • Ranked • Competitive • Skill Based • Aim Trainer • Fast Paced • Gunfight • Arena • Multiplayer • Controller Support • Console • Mobile • Cross Platform • Reaction Time • Headshots • Tactical Shooter

Last updated by the developer 21 Jul 2026, 09:21 UTC.

0
playing (measured 10 Aug 2026, 16:36 UTC)
60,217
lifetime visits
36%
liked (77 👍 / 136 👎)
393
favourites (6.5 per 1k visits)
23 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

#5 Display Unlock
399 R$
Easter 2026 Limited Pack
399 R$
#4 Display Unlock
299 R$
#3 Display Unlock
199 R$
#2 Display Unlock
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

3615 August 2026 — 36 % liked25 August 2026 — 36 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–37 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 16:1836no change
15 Aug 2026, 16:0236first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.