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NOW OPEN Spirit Halloween 2026 Ideas

NOW OPEN Spirit Halloween 2026 Ideas

A Roblox experience owned by Haunted Hallow enterprises.

RoleplayENHalloweenRoleplayFan-made

Description (written by the developer; not a statement by this register)

Welcome to are Spirit Halloween 2026 Ideas Flagship store, this game is heavily inspired for the purpose of spirit Halloweens in store experiences/displays with animated props and decor, we do not take on any licensing for spirit Halloweens company, this game is a fan made accurate experience for players to enjoy, created by "Haunted Hallow Enterprises" and our Development team This Game Was Created By Mythxdev , Wacky/KKguester , AzureBluu67 , Mjhalloween9 , foxbiteonyt,& terror_hauntz - additonal credit for Grand opening clothing : @NICKSROBLOXSPIRITHALLOWEEN Join our group for updates,announcments and more!

Last updated by the developer 12 Jul 2026, 13:38 UTC.

2
playing (measured 11 Aug 2026, 06:35 UTC)
6,733
lifetime visits
81%
liked (29 👍 / 7 👎)
97
favourites (14.4 per 1k visits)
24 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:350first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

808582.517 August 2026 — 83 % liked27 August 2026 — 83 % liked6 September 2026 — 84 % liked26 September 2026 — 85 % liked6 October 2026 — 82 % liked16 October 2026 — 80 % liked26 October 2026 — 81 % liked8117 August 202626 October 2026
7 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 19:1581+1
16 Oct 2026, 19:0680-2
6 Oct 2026, 19:0382-3
26 Sept 2026, 19:0285+1
6 Sept 2026, 17:0784+1
27 Aug 2026, 17:0483no change
17 Aug 2026, 16:5383first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.