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Word Cortisol 😌🍃

Word Cortisol 😌🍃

A Roblox experience owned by Miniature Projects.

PuzzleENword creationmultiplayer battlecosmetic unlocks

Word Cortisol 😌🍃 is a puzzle experience created on 2026-04-24. It has recorded 878,016 lifetime visits and 38,033 favorites. The title holds a 79 percent like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

Choose a letter and face off against your opponent! 😌 Be the first to create a word containing two letters and take victory! 🏅 🤔 Create wacky words and raise your opponents cortisol!🍃 🏆 Unlock chairs and death effects by earning cash! 💀 ⚠️ New game – updates coming soon! Join our group! Report any bugs on the forum! 🐛 https://www.roblox.com/communities/9914226/Miniature-Projects

Last updated by the developer 1 Jun 2026, 21:20 UTC.

0
playing (measured 10 Aug 2026, 14:51 UTC)
878,016
lifetime visits
79%
liked (3,325 👍 / 877 👎)
38,046
favourites (43.3 per 1k visits)
24 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fly
199 R$
VIP
179 R$
2x CASH
79 R$
2x STREAK
79 R$
2x WINS
79 R$
Lower Cortisol
49 R$
OP Coil
9 R$
OP Slap
9 R$
PLUSHIE
9 R$
STARTER PACK
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome630,221 · 80.0% win
First Win · progression267,603 · 26.7% win
First Death · progression260,069 · 40.0% win
5 Wins · progression36,387 · 13.3% win
Completed Obby · progression24,988 · 13.3% win
10 Wins · progression12,516 · 0.00% win
25 Wins · progression2,728 · 0.00% win
50 Wins · progression770 · 0.00% win
100 Wins · progression216 · 0.00% win
250 Wins · progression36 · 0.00% win
500 Wins · progression6 · 0.00% win
1000 Wins · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7914 August 2026 — 79 % liked24 August 2026 — 79 % liked3 September 2026 — 79 % liked13 September 2026 — 79 % liked3 October 2026 — 79 % liked23 October 2026 — 79 % liked14 August 202623 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:3779no change
3 Oct 2026, 19:3579no change
13 Sept 2026, 18:4879no change
3 Sept 2026, 18:3879no change
24 Aug 2026, 16:3779no change
14 Aug 2026, 16:3579first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.