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[TRADING] Die Of Death Tower Defense X

[TRADING] Die Of Death Tower Defense X

A Roblox experience owned by H D I.

Tower defenseENtower defenseDie of Deathearly access

Description (written by the developer; not a statement by this register)

"Waiter! Waiter! We need more slop tower defense games!" just tower defense about die of death man. THE GAME IS IN A VERY EARLY PHASE! EXPECT IT TO GET CHANGES IN THE FUTURE!

Last updated by the developer 20 Jul 2026, 12:47 UTC.

0
playing (measured 11 Aug 2026, 04:04 UTC)
5,739
lifetime visits
76%
liked (34 👍 / 11 👎)
246
favourites (42.9 per 1k visits)
24 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Easy Mode! · progression348 · 11.8% win
EVIL SCARY?49 · 0.00% win
Normal Mode! · progression44 · 0.00% win
Hard Mode! · progression26 · 0.00% win
Legendary! · collection10 · 0.00% win
Insane Mode! · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

767776.517 August 2026 — 77 % liked27 August 2026 — 76 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 20:1576-1
17 Aug 2026, 20:0377first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.