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[W2] Parkour Tower

[W2] Parkour Tower

A Roblox experience owned by RIZQ Games.

ObbyENclimbingcheckpointplatformer

[W2] Parkour Tower is an obby experience created on 2026-04-24. It has recorded 547,779 lifetime visits and currently has 98 players. The game holds 33,354 favorites and maintains a 47% like percentage.

Description (written by the developer; not a statement by this register)

⭐🧗 Welcome to Parkour Tower! Can you reach the top? Test your skills in the ultimate climbing challenge! Use your parkour skills to beat the tower and become a parkour master! HOW TO PLAY: - 🚀 Use your parkour skills to reach new heights! - 🤾‍♂️ DON'T FALL! If you slip, you might fall to the bottom! - 💸 Buy GLOVES to increase your speed and jump height! - 🌍 Reach the top to unlock more worlds! SKILLS: 🏃 Wall Run & Wall Kick to go higher! ✨ Double Jump & Vault over obstacles! 🎢 Bar Swing across big gaps! 💨 Slide & Climb to stay fast! ❤️ LIKE, FAVORITE, AND JOIN OUR GROUP FOR 1 FREE CHECKPOINT AND UPDATES! Tags: Parkour, Obby, Tower, Easy, Fun, Skill, Run, Platformer

Last updated by the developer 9 Aug 2026, 05:24 UTC.

98
playing (measured 10 Aug 2026, 16:36 UTC)
547,779
lifetime visits
45%
liked (341 👍 / 409 👎)
79,030
favourites (144.3 per 1k visits)
24 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:3623first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Grappling Hook
219 R$
Parkour Ninja
199 R$
3x Jump
79 R$
Push Tool (TROLL)
49 R$
VIP (2X CASH + 2X WINS)
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Parkour Tower!831,046 · 100.0% win
Completed World 1! · progression70,646 · 35.7% win
Completed World 2! · progression5,766 · 5.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

454846.514 August 2026 — 47 % liked24 August 2026 — 48 % liked3 September 2026 — 48 % liked13 September 2026 — 46 % liked23 September 2026 — 46 % liked3 October 2026 — 47 % liked14 October 2026 — 47 % liked24 October 2026 — 46 % liked3 November 2026 — 45 % liked14 August 20263 November 2026
9 measurements spanning 80 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–48 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 00:0345-1
24 Oct 2026, 00:0246-1
14 Oct 2026, 00:0147no change
3 Oct 2026, 23:5347+1
23 Sept 2026, 23:5246no change
13 Sept 2026, 22:3546-2
3 Sept 2026, 22:2248no change
24 Aug 2026, 21:3748+1
14 Aug 2026, 21:3747first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.