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๐ŸŒ… Sumaya [OPEN BETA]

๐ŸŒ… Sumaya [OPEN BETA]

A Roblox experience owned by MYSverse Malaysian Community.

RoleplayENMalaysian cultureTown simulationJob simulation

Description (written by the developer; not a statement by this register)

Welcome to the ๐ŸŒ… Sumaya Open Beta! Where Time Slows. โš ๏ธExpect frequent updates as we refine the product; please be aware that progress may be reset as we optimize the systemโš ๏ธ Feel the breeze and the quiet life of this Town and City ๐Ÿ™๏ธ game set in the fictional Malaysian Town of Sumaya, Sabah! Work a multitude of available Jobs, earn Sumaya Ringgit to purchase your favorite vehicles, and bask in the relaxing serenity of Bornean-inspired culture! This experience has been developed with the support of the Malaysia Digital Economy Corporation (MDEC)!

Last updated by the developer 8 Aug 2026, 15:10 UTC.

0
playing (measured 10 Aug 2026, 14:23 UTC)
47,332
lifetime visits
83%
liked (136 ๐Ÿ‘ / 27 ๐Ÿ‘Ž)
359
favourites (7.6 per 1k visits)
24 April 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Classic Car Pack
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Like ratio over time

Growth

828382.515 August 2026 โ€” 82 % liked25 August 2026 โ€” 82 % liked4 September 2026 โ€” 82 % liked14 September 2026 โ€” 83 % liked5 October 2026 โ€” 82 % liked25 October 2026 โ€” 83 % liked4 November 2026 โ€” 83 % liked15 August 20264 November 2026
7 measurements spanning 80 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 82โ€“83 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
4 Nov 2026, 00:1583no change
25 Oct 2026, 00:0883+1
5 Oct 2026, 00:0682-1
14 Sept 2026, 20:1883+1
4 Sept 2026, 20:0782no change
25 Aug 2026, 18:4782no change
15 Aug 2026, 18:4682first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.