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+1 Steal Brainrots from Biomes🧠

+1 Steal Brainrots from Biomes🧠

A Roblox experience owned by Best Developer Mastieve.

ObbyENparkourbase-buildingidle-earnings

+1 Steal Brainrots from Biomes🧠 is an obby experience created on 2026-04-24. The game has accumulated 2,372,190 lifetime visits and 206,258 favorites. Currently, 61 users are playing. The title holds a 78% like percentage. Features include double jumping, obstacle dodging, base building, and offline earnings.

Description (written by the developer; not a statement by this register)

Welcome to +1 Steal Brainrots from Biomes🧠 How far can you go before you fall? 🔥 🦘 Double Jump to reach rarer biomes 🚧 Dodge moving obstacles 🧠 Save Brainrots from biomes and earn cash ⏫ Upgrade Speed and Jumps 🏗️ Build your base and unlock slots 💸 Rebirth to earn more cash Your Brainrots earn cash OFFLINE! 💤 Having fun? 👍 Like the game and invite your friends! 😄

Last updated by the developer 20 May 2026, 21:43 UTC.

61
playing (measured 10 Aug 2026, 14:23 UTC)
2,372,190
lifetime visits
79%
liked (358 👍 / 98 👎)
215,931
favourites (91.0 per 1k visits)
24 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2364first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome1,276,540 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

787978.514 August 2026 — 78 % liked24 August 2026 — 78 % liked3 September 2026 — 78 % liked13 September 2026 — 79 % liked23 September 2026 — 78 % liked3 October 2026 — 79 % liked13 October 2026 — 78 % liked23 October 2026 — 79 % liked2 November 2026 — 79 % liked14 August 20262 November 2026
9 measurements spanning 80 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 11:0779no change
23 Oct 2026, 11:0779+1
13 Oct 2026, 11:0678-1
3 Oct 2026, 11:0579+1
23 Sept 2026, 11:0478-1
13 Sept 2026, 11:0479+1
3 Sept 2026, 11:0378no change
24 Aug 2026, 08:0678no change
14 Aug 2026, 08:0578first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.