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๐ŸŽฎ[C1 S1]Fivals:The Laser Strike

๐ŸŽฎ[C1 S1]Fivals:The Laser Strike

A Roblox experience owned by CORE LABS STUDIOS.

Description (written by the developer; not a statement by this register)

โšก WELCOME TO FIVALS: THE LASER STRIKE! โšก The ultimate fast-paced Tactical Laser Tag experience on Roblox! ๐Ÿ”ซ๐ŸŽฎ ๐ŸŒŸ GAME FEATURES: โ€ข Team up with your friends and eliminate the enemy squad in massive battles! ๐Ÿ‘ฅ๐Ÿ’ฅ โ€ข Pro Round-Based Match System with real-time score tracking! ๐Ÿ“Š โ€ข Unlock 5 EXCLUSIVE BADGES! (Welcome, Hardcore Gamer, Night Owl, and more!) ๐Ÿ†๐Ÿฆ˜ ๐ŸŽ CORE LABS PERKS: ๐Ÿ‘ LEAVE A LIKE on the game for good luck! ๐Ÿ‘ฅ JOIN OUR GROUP (CORE LABS) to instantly unlock the exclusive "Supporter Badge"! ๐Ÿคโœจ ๐Ÿ’ป Available on PC, Mobile, and Consoles! Smooth 60+ FPS gameplay! Created by CORE LABS. All rights reserved. ๐Ÿ‘‘

Last updated by the developer 9 Sept 2026, 06:39 UTC.

0
playing (measured 24 Sept 2026, 15:15 UTC)
346
lifetime visits
100%
liked (6 ๐Ÿ‘ / 0 ๐Ÿ‘Ž)
4
favourites (11.6 per 1k visits)
24 April 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
24 Sept 2026, 15:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

MED-KIT PASS
120 R$
Hunting Rifle
50 R$
Core Mega Support
36 R$
smg
32 R$
Starter Pack
12 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome to our game ยท welcome7 ยท 0.00% win
CORE LABS Supporter ยท welcome6 ยท 0.00% win
The Hardcore Gamer ยท other3 ยท 0.00% win
NIGHT OWL ยท other1 ยท 0.00% win
The Laser Tag Jumper ยท progression1 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.