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🌡 Escape Thorns For Brainrots

🌡 Escape Thorns For Brainrots

A Roblox experience owned by Brainrot Nexus Studios.

TycoonENbrainrottycoonobby

Description (written by the developer; not a statement by this register)

🌿 Escape deadly thorn-filled paths! 🧠 Collect rare & mutated Brainrots! πŸ“¦ Store them in your base or sell for cash! ⚑ Upgrade speed, carry, value & power! πŸ›’ Buy boosts and progress faster! ♻️ Rebirth for stronger bonuses & new content! ⛏️ Mine for extra rewards! πŸ›Œ Earn AFK rewards and invite bonuses! 🎰 Spin the wheel and redeem codes! πŸŽ‰ Join live events like Server Luck, Brainrot Spawn, Taco, 67, Speed & Money! πŸ† Climb Speed & Cash leaderboards! 🀝 Steal, grab, switch slots & become OP! 🎁 INGAME REDEEM CODES: Make sure you copy the code exactly as it is Welcome Beginner 🎁 Limited Time Ingame Codes: Jackpot Limited πŸ‘ Like the game for updates! 🌐 Join our group for rewards & boosts! πŸ“’ Follow our socials for news & sneak peeks!

Last updated by the developer 18 Aug 2026, 16:27 UTC.

0
playing (measured 23 Aug 2026, 13:15 UTC)
2,355
lifetime visits
29%
liked (2 πŸ‘ / 5 πŸ‘Ž)
199
favourites (84.5 per 1k visits)
24 April 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 13:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
99 R$
Pro Pack
67 R$
Double Cash
49 R$
Double Speed
49 R$
Starter Pack
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome1,918 Β· 100.0% win
You met a developer Β· social37 Β· 0.00% win
Meet the Owner1 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.