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Collect My Squishy! 🥟[UPDATE]

Collect My Squishy! 🥟[UPDATE]

A Roblox experience owned by Rift Lab.

TycoonENsquishy collectionfusion mechanicskawaii theme

Description (written by the developer; not a statement by this register)

🥟 Welcome to Collect My Squishy! ✨ NEW UPDATE v1.8 ✨ 🔥 FUSION CHAMBER — fuse 3 squishies into Gold, Diamond or RAINBOW tiers (up to ×15 revenue!) 🎁 LUCKY BLOCK SHOP — 3 tiers, buy with coins or Robux 👹 GIANT LUCKY BLOCK — slap together for massive squishy drops! Buy Dumpling Boxes, hatch your squishies and build the rarest kawaii collection! 🐣 9 rarities to unlock — Common → ultimate OG 💰 Your squishies generate Coins passively ✂️ Cut them for Rubies… or keep them for income! ✋ Steal squishies from other players 🛡️ Lock your base for 60s to block thieves 💻 Supports Desktop, Mobile and Tablet players Start your collection and chase the rarest pulls! Tags: Squishy, Dumpling, Brainrot, Memes, Cute, Kawaii, Collect, Pets, Hatch, Box, Lucky, LuckyBlock, Fusion, Rainbow, Tier, Boss, Giant, Event, Steal, PvP, Tycoon, Simulator, Base, Rebirth, Friends, Fun

Last updated by the developer 10 Jun 2026, 22:01 UTC.

0
playing (measured 13 Sept 2026, 01:33 UTC)
125,266
lifetime visits
75%
liked (172 👍 / 58 👎)
782
favourites (6.2 per 1k visits)
24 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Sept 2026, 01:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

CHAMPION BUNDLE
999 R$
ADMIN WALL
599 R$
+6 TEAM SLOTS
499 R$
LUCKY PACKS
399 R$
VIP
299 R$
GOLDEN WALL
249 R$
TRIPLE PACKS
249 R$
x2 DRIBBLE
199 R$
x2 COINS
199 R$
+3 TEAM SLOTS
195 R$
AUTO REBIRTH
149 R$
+2 TEAM SLOTS
149 R$
FAST RALLY
149 R$
AUTO OPEN
149 R$
+1 SPECIAL SLOT
149 R$
+1 TEAM SLOT
69 R$
AUTO KICK
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Hatch · collection47,610 · 50.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

757675.513 September 2026 — 76 % liked23 September 2026 — 76 % liked3 October 2026 — 76 % liked23 October 2026 — 76 % liked2 November 2026 — 75 % liked13 September 20262 November 2026
5 measurements spanning 50 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 02:3775-1
23 Oct 2026, 02:3676no change
3 Oct 2026, 02:3276no change
23 Sept 2026, 02:3176no change
13 Sept 2026, 02:2376first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.