[UPD 9] The Everything Factory
A Roblox experience owned by Ghosdeeri Digital.
TycoonENtycoonconveyor beltmutation mechanics
[UPD 9] The Everything Factory is a tycoon experience created on 2026-04-24. It currently has 72 players online and 4,963,182 lifetime visits. The game holds 47,936 favorites and maintains a 93% like percentage. Players build setups using conveyor belts, upgrade items, and utilize rebirth mechanics to retain progress.
Description (written by the developer; not a statement by this register)
[NEW] Boosts every weekend at 12:00 and 23:00 UTC Sat + Sun! Build a tycoon from a moving conveyor! Buy rare items off your conveyor belt and upgrade your setup. Like the game and join the group for +25% mutation luck! 🏭 Drop ores, upgrade, sell 🎰 Grab rare items off your belt 🔨 Use the Auto Build button to build a whole setup! ✨ Roll mutations for stronger items ⭐ Rebirth to keep your best items and upgrade your stats ⏰ Earn cash and gems whilst offline! Use code 'everythingfactory' for a quick start! Check the update log in-game for codes! New code at 25K likes ❤️ 💎 Premium users earn +10% bonus gems! 💎 Made by @skizol and @greatkirby22 This game is still early in development. If you encounter bugs or have suggestions please let us know in the group forum!
Last updated by the developer 8 Aug 2026, 18:41 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:46 | 100 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 01:38 | 93 | no change |
| 24 Aug 2026, 01:38 | 93 | no change |
| 14 Aug 2026, 01:37 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.