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Slingshot a Lucky Block

Slingshot a Lucky Block

A Roblox experience owned by Lucky Block For Fun.

SimulatorENlucky blockslingshot mechanicupgrade progression

Slingshot a Lucky Block is a simulator experience created on 2026-04-24. The game has 2,691,560 lifetime visits, 176,242 favorites, and a 90% like percentage. Currently, 15 players are active. The description mentions launching blocks, surviving tsunamis, and upgrading brainrots.

Description (written by the developer; not a statement by this register)

Slingshot a Lucky Block! 😎 🍀 Launch the lucky block & Roll a brainrot! 🌊 Run back and survive the tsunami! 💵 Upgrade your brainrots and collect cash! 💪 Buy weights and train launch further! ⭐ Thank you for playing! Like and favorite if you enjoy the game!

Last updated by the developer 1 Aug 2026, 14:15 UTC.

15
playing (measured 10 Aug 2026, 19:09 UTC)
2,691,560
lifetime visits
90%
liked (2,954 👍 / 329 👎)
184,377
favourites (68.5 per 1k visits)
24 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:0922first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 CASH
399 R$
X2 Strength
349 R$
x2 Mutation Luck
349 R$
x2 Brainrot Luck
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked13 September 2026 — 90 % liked23 September 2026 — 90 % liked3 October 2026 — 90 % liked13 October 2026 — 90 % liked23 October 2026 — 90 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 07:0290no change
13 Oct 2026, 07:0190no change
3 Oct 2026, 07:0090no change
23 Sept 2026, 06:5390no change
13 Sept 2026, 06:5290no change
3 Sept 2026, 06:5190no change
24 Aug 2026, 06:5190no change
14 Aug 2026, 06:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.