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Slingshot a Lucky Block

Slingshot a Lucky Block

A Roblox experience owned by Lucky Block For Fun.

SimulatorENlucky blockslingshot mechanicupgrade progression

Slingshot a Lucky Block is a simulator experience created on 2026-04-24. The game has 2,691,560 lifetime visits, 176,242 favorites, and a 90% like percentage. Currently, 15 players are active. The description mentions launching blocks, surviving tsunamis, and upgrading brainrots.

Description (written by the developer; not a statement by this register)

Slingshot a Lucky Block! 😎 🍀 Launch the lucky block & Roll a brainrot! 🌊 Run back and survive the tsunami! 💵 Upgrade your brainrots and collect cash! 💪 Buy weights and train launch further! ⭐ Thank you for playing! Like and favorite if you enjoy the game!

Last updated by the developer 1 Aug 2026, 14:15 UTC.

15
playing (measured 10 Aug 2026, 19:09 UTC)
2,691,560
lifetime visits
90%
liked (2,856 👍 / 318 👎)
177,990
favourites (66.1 per 1k visits)
24 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:0922first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 CASH
399 R$
X2 Strength
349 R$
x2 Mutation Luck
349 R$
x2 Brainrot Luck
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:5190no change
14 Aug 2026, 06:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.