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Blow Bubble for Brainrots!

Blow Bubble for Brainrots!

A Roblox experience owned by Bubble for Brainrots.

TycoonENbrainrot memecollectionidle/upgrade

Description (written by the developer; not a statement by this register)

Welcome to Blow Bubble for Brainrots! 🫧 🫧 Blow bubbles, fly to new islands, and become stronger! 🧠 Collect powerful Brainrots and grow your collection! 💸 Upgrade your Brainrots to earn more money! 🏗️ Expand your base for more space and better progress! 🎰 Spin the Reward Wheel for epic rewards! 🎁 Open Lucky Blocks for rare surprises! ✨ Can you unlock the secret Infinity Brainrots...?

Last updated by the developer 8 May 2026, 18:38 UTC.

0
playing (measured 11 Aug 2026, 19:38 UTC)
17,719
lifetime visits
72%
liked (53 👍 / 21 👎)
1,283
favourites (72.4 per 1k visits)
24 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN
499 R$
InfinityGum
499 R$
VIP
149 R$
SpeedCoil
79 R$
JumpCoil
79 R$
AutoBubble
49 R$
WheelSkip
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome13,689 · 0.00% win
First Island · welcome8,148 · 0.00% win
Second Island · progression3,192 · 0.00% win
Third Island · progression1,928 · 0.00% win
??? · other31 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

717271.516 August 2026 — 71 % liked25 October 2026 — 72 % liked16 August 202625 October 2026
2 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 16:0572+1
16 Aug 2026, 15:3771first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.