Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Nations Roleplay 3

Nations Roleplay 3

A Roblox experience owned by Nations Roleplay Community.

RoleplayENcountryballnation simulationstrategy

Nations Roleplay 3 is a roleplay experience created on 2026-04-24. It records 1,467,812 lifetime visits and 48,337 favorites. Currently, 143 users are playing. The game holds a 68% like percentage. It is categorized under the roleplay genre.

Description (written by the developer; not a statement by this register)

Join the group for various news about the game: https://www.roblox.com/communities/8895838/Nations-Roleplay-Community#!/about Ever wanted to conquer the world? Or, do you want to be neutral? This game is for you! You can do anything you want to your country, and take care of it to make your country the strongest ever! Credits: fghjkjhgtfrnhjj Tags: COUNTRYBALL, RP, LIFE, COUNTRYBALL RP, COUNTRIES, NATIONS, RISE OF NATIONS, WORLDSTUD, DOMINATION, WORLD CONQUEST, CBWRP, COUNTRYBALL WORLD ROLEPLAY, GAMES, CB, EMPIRES, GAMES, BRAZIL, INDIA, NR2, NRR, NR, WR, NATIONS,WORLD ROLEPLAY, NR3

Last updated by the developer 19 Aug 2026, 20:41 UTC.

95
playing (measured 22 Aug 2026, 00:50 UTC)
1,526,722
lifetime visits
67%
liked (1,383 👍 / 676 👎)
50,707
favourites (33.2 per 1k visits)
24 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

95150122.510 August 2026 — 150 players21 August 2026 — 114 players21 August 2026 — 115 players21 August 2026 — 118 players21 August 2026 — 102 players22 August 2026 — 95 players10 August 202622 August 2026
6 measurements spanning 11 days, net -55. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–158 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 00:5095-7
21 Aug 2026, 23:50102-16
21 Aug 2026, 22:50118+3
21 Aug 2026, 21:50115+1
21 Aug 2026, 20:54114-36
10 Aug 2026, 15:01150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RP+ (Permanent)
599 R$
2x Credits
149 R$
VIP
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played NR3 · welcome306,884 · 47.3% win
Completed the Tutorial! · welcome114,749 · 15.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

676867.514 August 2026 — 68 % liked21 August 2026 — 67 % liked21 August 2026 — 67 % liked21 August 2026 — 67 % liked21 August 2026 — 67 % liked22 August 2026 — 67 % liked24 August 2026 — 67 % liked14 August 202624 August 2026
7 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:5167no change
22 Aug 2026, 00:5067no change
21 Aug 2026, 23:5067no change
21 Aug 2026, 22:5067no change
21 Aug 2026, 21:5067no change
21 Aug 2026, 20:5467-1
14 Aug 2026, 12:5068first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.