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Rental Store [HORROR]

Rental Store [HORROR]

A Roblox experience owned by Unreal Horror.

HorrorENhorrormultiplayerearly development

Description (written by the developer; not a statement by this register)

Rental Store 🏪 👍🏼 Like + Favourite for updates & more. Have fun playing with your friends! 📝 Game owner: @CodedDunt & @OBE3L 📝 Icon designer: @OBE3L 📜 Scripter: @5PIN3 🛠️ Builder: @FragelFrog Game is in early development please report bugs to us directly! Tags: Horror, Scary, Phobia, Multiplayer

Last updated by the developer 9 Aug 2026, 15:52 UTC.

0
playing (measured 10 Aug 2026, 15:06 UTC)
95,801
lifetime visits
61%
liked (70 👍 / 44 👎)
339
favourites (3.5 per 1k visits)
24 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fling Hammer
29 R$
2X Clock Time
29 R$
2X Money
29 R$
2X Task Speed
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome83,540 · 100.0% win
Tutorial Skipped · other10,275 · 0.00% win
Tutorial Complete · progression8,791 · 0.00% win
I've lost hope · other5,113 · 0.00% win
Bankruptcy · other875 · 0.00% win
Meet Oscar The Pig · welcome497 · 0.00% win
You've Won · progression13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

616261.515 August 2026 — 62 % liked14 September 2026 — 61 % liked15 August 202614 September 2026
2 measurements spanning 30 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 13:0761-1
15 Aug 2026, 11:3162first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.