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Jump Into Poppy Playtime

Jump Into Poppy Playtime

A Roblox experience owned by Get Rich Even Faster.

ObbyENPoppy PlaytimeObbyParkour

Jump Into Poppy Playtime is an obby experience created on 2026-04-24. The game has recorded 508,871 lifetime visits and 968 favorites. Currently, zero users are playing. The title holds a 78% like percentage. No additional metrics are provided in the source data.

Description (written by the developer; not a statement by this register)

👋 Welcome to Jump Into Poppy Playtime! 🦘 Leap your way to the top and face Lily Lovebraids from Poppy Playtime! 👫 Team up with friends to gain a jump boost and climb faster! 🚁 Unlock awesome gears and fun perks like helicopters! 👍 Don’t forget to Like the game to support the developers!

Last updated by the developer 4 May 2026, 00:30 UTC.

0
playing (measured 10 Aug 2026, 14:02 UTC)
508,871
lifetime visits
78%
liked (355 👍 / 99 👎)
969
favourites (1.9 per 1k visits)
24 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:022first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
19 R$
Gravity Coil
1 R$
Speed Coil
1 R$
Slap Hand
1 R$
Sword
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7814 August 2026 — 78 % liked24 August 2026 — 78 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 21:0378no change
14 Aug 2026, 21:0378first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.