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[DOS VIP! CINEMATIC] Mount Talaarawan

[DOS VIP! CINEMATIC] Mount Talaarawan

A Roblox experience owned by Cube Expedition.

ObbyENBINICinematicObby

Description (written by the developer; not a statement by this register)

🌙 MOUNT TALAARAWAN: CLIMB TOWARD THE STARS! ✨ Join the ultimate BINI-themed climbing adventure! Take on 24 checkpoints across easy-to-medium difficulty, dance your way to the summit, and celebrate every victory in style. 🏔️💖 ⌛ What are you waiting for? 🎬 Cinematic Mode – Strike a pose and star in your own music video moments at the summit. 🎯 Summit Quest - Get rewards for every summit 💡 Bloombilya Lightstick Speedcoil – Zoom up the mountain with a glowing lightstick boost! 📷 Freecam Mode – Capture the perfect shot from any angle, anytime. 🎵 Music Playlist – Climb along to your favorite BINI tracks from start to finish. 👗 Free Avatar – Dress up and customize your look before you begin the climb. 🧗 24 Checkpoints – A fun, beginner-friendly obby made for climbers of every skill level. Grab your lightstick, gather your friends, and let's climb Mount Talaarawan together! 💫

Last updated by the developer 8 Aug 2026, 09:29 UTC.

1
playing (measured 10 Aug 2026, 21:04 UTC)
6,781
lifetime visits
87%
liked (89 👍 / 13 👎)
71
favourites (10.5 per 1k visits)
25 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

TradePC
5 R$
VIP
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge · welcome4,719 · 0.00% win
Summit Badge · progression2,093 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.517 August 2026 — 86 % liked27 August 2026 — 87 % liked6 September 2026 — 87 % liked26 September 2026 — 87 % liked6 October 2026 — 87 % liked26 October 2026 — 87 % liked17 August 202626 October 2026
6 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 19:0487no change
6 Oct 2026, 18:5287no change
26 Sept 2026, 18:5087no change
6 Sept 2026, 17:0287no change
27 Aug 2026, 16:5287+1
17 Aug 2026, 16:4986first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.