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Tap For Lucky Blocks!

Tap For Lucky Blocks!

A Roblox experience owned by BloxySim Studio.

TycoonENclickerpet collectionidle progression

Description (written by the developer; not a statement by this register)

🖱️ Welcome to Tap For Lucky Blocks! ⚡ Tap to earn Clicks 🥚Hatch Eggs & Unlock Cool Pets! 🌍Discover New Worlds with Even More Cool Pets! 👀Can you Unlock all the Pets??? 🎁 Weekly updates packed with new content! 📱 Lagging? Create a free private server! ✨ Enjoying the game? Smash that 👍 Like button! 💎 Favorite to show your support!

Last updated by the developer 21 Jun 2026, 11:51 UTC.

0
playing (measured 10 Aug 2026, 15:21 UTC)
17,713
lifetime visits
97%
liked (60 👍 / 2 👎)
182
favourites (10.3 per 1k visits)
25 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

UnlimitedRebirths
699 R$
MagicEggs
699 R$
MoreSecretLuck
612 R$
DoubleTaps
299 R$
FastHatch
299 R$
Luck2
299 R$
DoubleRebirths
299 R$
X8Hatch
225 R$
+2Pets
199 R$
Luck1
199 R$
+250Storage
129 R$
AutoRebirth
69 R$
FastAutoTap
69 R$
+1Pets
45 R$
VIP
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Desert · progression832 · 0.00% win
Arctic · progression248 · 0.00% win
Jungle · progression155 · 0.00% win
Beach · progression107 · 0.00% win
Haunted · progression43 · 0.00% win
Candy · progression28 · 0.00% win
Farm · progression12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.