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Car Driving Obby

Car Driving Obby

A Roblox experience owned by Sumex Experiments.

RacingENracingobbymultiplayer

Description (written by the developer; not a statement by this register)

🏎️ Can you beat all of the Worlds as fast as possible? ✨ Pick your favorite car and race your way to the finish line! 🔥 Compete across multiple worlds, each packed with unique challenges, and climb the leaderboards to prove your skills. 👉 Enter Race World and go head-to-head with up to 12 players in intense, high-speed matches where only the best drivers win.

Last updated by the developer 4 Aug 2026, 16:18 UTC.

13
playing (measured 11 Aug 2026, 01:23 UTC)
467,238
lifetime visits
72%
liked (175 👍 / 69 👎)
1,462
favourites (3.1 per 1k visits)
25 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:2316first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

World Pass
49 R$
Nitro
49 R$
2x Cash
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bavaria · other452,118 · 100.0% win
Berlin · other112,990 · 55.4% win
Austin · other36,673 · 16.5% win
Nurburg · other2,957 · 1.7% win
Dallas · other415 · 0.10% win
Wagon · other131 · 0.00% win
Munich · other22 · 0.00% win
Venice · other20 · 0.00% win
Milan · other10 · 0.00% win
Stuttgart · other5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

71757314 August 2026 — 75 % liked24 August 2026 — 74 % liked3 September 2026 — 75 % liked13 September 2026 — 74 % liked24 September 2026 — 73 % liked4 October 2026 — 72 % liked14 October 2026 — 71 % liked24 October 2026 — 72 % liked7214 August 202624 October 2026
8 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 01:3072+1
14 Oct 2026, 01:2371-1
4 Oct 2026, 01:2272-1
24 Sept 2026, 01:1973-1
13 Sept 2026, 23:4974-1
3 Sept 2026, 23:3875+1
24 Aug 2026, 22:0374-1
14 Aug 2026, 22:0275first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.