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Rank Donation Center

Rank Donation Center

A Roblox experience owned by McRonald's Industries.

OtherEN

Description (written by the developer; not a statement by this register)

All the passes under this experience are DONATIONS. The abilities that come with them can be REVOKED if rules are broken.

Last updated by the developer 11 Jun 2026, 11:43 UTC.

0
playing (measured 11 Aug 2026, 01:19 UTC)
314
lifetime visits
33%
liked (1 👍 / 2 👎)
0
favourites
25 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Director
1,299 R$
Assistant Director
949 R$
Restaurant Manager
699 R$
Assistant Manager
449 R$
Restaurant Supervisor
349 R$
Kitchen Leader
199 R$
Senior Crew Member
100 R$
Crew Member
80 R$
Junior Crew Member
50 R$
Cashier
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

335041.522 August 2026 — 50 % liked12 September 2026 — 33 % liked22 August 202612 September 2026
2 measurements spanning 21 days, net -17. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 30–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Sept 2026, 00:3233-17
22 Aug 2026, 10:0750first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.