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[🚗] Launch Car for Brainrots

[🚗] Launch Car for Brainrots

A Roblox experience owned by BlueHorizon Games.

SimulatorENcar launchingupgrade mechanicsbrainrot meme theme

Description (written by the developer; not a statement by this register)

✨ Welcome to Launch Car for Brainrots! ✨ 🚀 Launch your Car from a ramp and capture brainrots! 💪 Upgrade your Launch Power to go further! 💸 Upgrade your Brainrots and Base! 🏎️ Buy faster and stronger Cars! 💤 Earn Cash Offline! ⭐ Like and Favorite the game!

Last updated by the developer 14 Jul 2026, 00:04 UTC.

0
playing (measured 10 Aug 2026, 14:46 UTC)
97,675
lifetime visits
73%
liked (73 👍 / 27 👎)
236
favourites (2.4 per 1k visits)
25 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Launch Power
99 R$
Rainbow Carpet
79 R$
2x Money
39 R$
2x Speed
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome63,197 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

737473.515 August 2026 — 74 % liked4 October 2026 — 73 % liked15 August 20264 October 2026
2 measurements spanning 50 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 16:1773-1
15 Aug 2026, 11:1874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.