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Kick a Lucky Block for Poppy Playtime

Kick a Lucky Block for Poppy Playtime

A Roblox experience owned by Build Broski.

SimulatorENLucky BlockSurvivalTycoon

Kick a Lucky Block for Poppy Playtime is a simulator experience created on 2026-04-25. It has accumulated 1,230,401 lifetime visits and 89,851 favorites. Currently, 34 users are playing. The game holds a 78% like percentage. The description mentions kicking blocks, surviving tsunamis, and training legs.

Description (written by the developer; not a statement by this register)

Kick a Lucky Block for Poppy Playtime! 😎 🍀 Kick the lucky block & Roll a brainrot 🌊 Survive the tsunami that you've triggered! 👷 Place the collected brainrot on your plot to earn money! 💪 Buy weights and train your legs to kick further! 🤩 Thank you for playing! Like and favorite if you enjoy the game !

Last updated by the developer 22 Jul 2026, 12:42 UTC.

34
playing (measured 10 Aug 2026, 22:48 UTC)
1,230,401
lifetime visits
68%
liked (886 👍 / 411 👎)
100,943
favourites (82.0 per 1k visits)
25 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:489first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pro Pack
299 R$
Vip
149 R$
Auto Collect
99 R$
Double Money
99 R$
Double Weight
99 R$
Starter Pack
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome705,308 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

68787314 August 2026 — 78 % liked24 August 2026 — 77 % liked3 September 2026 — 77 % liked13 September 2026 — 77 % liked23 September 2026 — 77 % liked3 October 2026 — 77 % liked13 October 2026 — 77 % liked23 October 2026 — 68 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 16:3668-9
13 Oct 2026, 16:3577no change
3 Oct 2026, 16:3477no change
23 Sept 2026, 16:3377no change
13 Sept 2026, 16:0677no change
3 Sept 2026, 16:0377no change
24 Aug 2026, 14:0277-1
14 Aug 2026, 14:0178first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.