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BBQ It

BBQ It

A Roblox experience owned by Stackwork Studios: BBQ.

SimulatorENcooking simulationoffline earningsweight challenge

BBQ It is a Roblox simulator experience created in 2026. Players complete repeated in-game tasks to earn currency and unlock progress. It has logged 19,204,704 lifetime visits and 59,392 favorites to date. It holds a 97% like rate, with 43 players active at last count. It is listed in the simulator category on the index.

Description (written by the developer; not a statement by this register)

🥩 Grill, sell and show off different varieties of meats! 🔥Your grills stay on while offline so you can keep cooking! 🍽️ Theres no limit to how heavy your items can weigh, whats the heaviest you can get? Start by placing your grill and table Grill meat to the perfect temperature Accept the highest offer and profit If you enjoy the game be sure to like and favorite!

Last updated by the developer 26 Jun 2026, 02:24 UTC.

43
playing (measured 21 Aug 2026, 20:54 UTC)
19,204,704
lifetime visits
97%
liked (96,086 👍 / 2,727 👎)
59,580
favourites (3.1 per 1k visits)
25 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4313287.510 August 2026 — 132 players21 August 2026 — 43 players10 August 202621 August 2026
2 measurements spanning 11 days, net -89. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 30–145 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5443-89
10 Aug 2026, 14:45132first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cook Speed
129 R$
2x Sell Speed
119 R$
Heavier Meats
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Time to BBQ · other5,523,438 · 100.0% win
Grill over 10KG · other2,157,644 · 40.3% win
Grill over 50KG · progression42,944 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9713 August 2026 — 97 % liked21 August 2026 — 97 % liked23 August 2026 — 97 % liked2 September 2026 — 97 % liked12 September 2026 — 97 % liked22 September 2026 — 97 % liked2 October 2026 — 97 % liked12 October 2026 — 97 % liked22 October 2026 — 97 % liked13 August 202622 October 2026
9 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 17:2197no change
12 Oct 2026, 17:1997no change
2 Oct 2026, 17:1897no change
22 Sept 2026, 17:1797no change
12 Sept 2026, 17:1597no change
2 Sept 2026, 17:0797no change
23 Aug 2026, 16:5197no change
21 Aug 2026, 20:5497no change
13 Aug 2026, 16:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.