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Trivia Trials

Trivia Trials

A Roblox experience owned by Four Of A Kind - Studios.

PuzzleENmultiplayerquizsurvival

Description (written by the developer; not a statement by this register)

THIS GAME IS STILL HEAVILY WIP, MANY THINGS ARE STILL NOT DONE AND ARE SUBJECTED TO CHANGE. 👋WELCOME TO TRIVIA TRIALS! Compete against your friends and other players in a fast-paced multiplayer trivia showdown where only the smartest survive! Answer questions before time runs out, climb through intense rounds, and prove you have the ultimate knowledge. But there’s a twist… Eliminated players still have a chance to return if they’re lucky enough to be selected for a high-stakes comeback duel! ⏩Fast-paced trivia battles 👥Multiplayer competition ⚔️Random comeback duels 💬Tons of question categories 🏆 Outsmart everyone, survive the Trials, and become the Trivia Champion!

Last updated by the developer 10 Aug 2026, 18:13 UTC.

0
playing (measured 19 Aug 2026, 08:03 UTC)
1,917
lifetime visits
62%
liked (8 👍 / 5 👎)
8
favourites (4.2 per 1k visits)
25 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 08:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Trivial Points
399 R$
VIP
149 R$
2x Quest Rewards
99 R$
Glowing Sword
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

50625619 August 2026 — 50 % liked29 August 2026 — 58 % liked8 October 2026 — 62 % liked19 August 20268 October 2026
3 measurements spanning 50 days, net +12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Oct 2026, 08:0662+4
29 Aug 2026, 08:0558+8
19 Aug 2026, 08:0450first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.