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Eat and Roll over Luckyblocks for Brainrots![UPD!}

Eat and Roll over Luckyblocks for Brainrots![UPD!}

A Roblox experience owned by ChowsCreations.

TycoonENbrainrotluckyblockstycoon

Description (written by the developer; not a statement by this register)

Eat Luckyblocks For Brainrots! How to play: ⚡ Charge up a roll and rollout! 🎁 Run over as many luckyblocks and brainrots as you can! 🍔 Eat everything in your path for bonus luck! 🏃 Get teleported back to base and receive a brainrot! 🏠 Place Brainrots in base to start making cash! 💪 Train to roll farther, Upgrade belly capacity to get better luckyblocks! 🏹Buy and use our custom gears to troll! ♻️ Rebirth for bigger money and training boosts! ❤️Thank you for playing! Like and favorite if you enjoy the game!

Last updated by the developer 1 Sept 2026, 01:10 UTC.

0
playing (measured 1 Sept 2026, 03:30 UTC)
5,651
lifetime visits
22%
liked (4 👍 / 14 👎)
32
favourites (5.7 per 1k visits)
25 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 03:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
599 R$
Mega Luck
499 R$
2x Money
399 R$
2x Luck & Spawn Rate
299 R$
Fly Carpet
299 R$
VIP
249 R$
2x Training
199 R$
Super Luck
199 R$
Super Speed
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

2224231 September 2026 — 23 % liked21 September 2026 — 24 % liked1 October 2026 — 22 % liked1 September 20261 October 2026
3 measurements spanning 30 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 22–24 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Oct 2026, 03:3222-2
21 Sept 2026, 03:3124+1
1 Sept 2026, 03:3023first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.